I never expected I would enjoy working with form so much. My instructor was Robert Copskey. Now it makes me curious about 3d modeling lol.
Saturday, May 5, 2012
Tuesday, May 1, 2012
Tuesday, April 3, 2012
Saturday, March 31, 2012
Cavern (Video Game)





I made the short trailer and the game site was designed by my partner. It's promotional and provides information about the project.
It was a 5 week project, and made possible by spending days on Skype, and spamming e-mails back and forth. He did the coding, and I art directed, developed concept art and created the visual assets. I tried to do a bit of the coding and he tried to do a bit of the art. It was great to experience the processes in developing a game, the interaction between artist and programmer, and tackling design limitations due to time and software constraints.
Objects
Tuesday, March 6, 2012
Tuesday, February 21, 2012
Friday, February 17, 2012
Portfolio Site In progress
Lately I've been posting a lot of in-progress's...
Here's my site that I'm developing. It's built to hold my "intro to web design" assignments, but for the final, it's going to hold real work and serve as my own portfolio site.
Not all the links work, because we haven't gotten far in the semester.
Thursday, February 16, 2012
Friday, January 20, 2012
Env thesis sketch
My teacher is late, so did this while we're waiting. 30min sketch for a possible environment look for sidescroll platform.

EDIT:
OK, through days of research and asking questions on the forum. I managed to get this http://megaswf.com/serve/2109101 Click in screen, then use left/right arrows to move when you land. It's a little buggy. I'm so exhausted doing programming. It's necessary though because it tells me how to make the visual assets. (It would suck to spend 8 weeks making visual assets and then find out I can't use them because of flixel's or my technical limits.)
Wednesday, January 18, 2012
Thesis Part Dos
I can't embed a flash without paying for the monthly fee so here's a direct link to the hosting site in the mean time. This is the new direction I'm going with for my thesis. I've been teaching myself a little AS3 programming and using the Flixel library to be able to start this project.
Click the screen to start. Move using arrows.
This is just a test---not a part of the game---of how I can treat the environment. I just took apart an earlier piece and created kind of like a matte background set up.
I was inspired by Limbo. It's out on Steam and iTunes for download. Here's some info on it, Limbo.
Thursday, January 12, 2012
Tablet class
Friday, January 6, 2012
Scratched Drafting Table Plans
So I really wanted to build a drafting table over winter break, but I found myself investing too much time planning one. It was a naive dream, and for maybe some other time. I designed a cool "infinity-light" tabletop feature, which was all theory and not actually tested haha.





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