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I made the short trailer and the game site was designed by my partner. It's promotional and provides information about the project.
It was a 5 week project, and made possible by spending days on Skype, and spamming e-mails back and forth. He did the coding, and I art directed, developed concept art and created the visual assets. I tried to do a bit of the coding and he tried to do a bit of the art. It was great to experience the processes in developing a game, the interaction between artist and programmer, and tackling design limitations due to time and software constraints.
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